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Chess checkmate
Chess checkmate









chess checkmate chess checkmate

Chandler realized that after 54.gxh6+ Kxh6 he will be left with the considerable material advantage of a rook pawn and bishop against a bare king. His opponent, Susan Polgar, played the wily trap 53.Ng8–h6 !?. In the diagram position, Chandler is completely winning. In this example, from a tournament in Biel in 1987, the game did not result in a loss for the blunderer, but led to an embarrassing draw for the British GM Murray Chandler. The US Chess Federation also implemented this rule, effective as of Janu(a change to rule 15A), although it is not universally enforced. However, in 2005 the International Chess Federation ( FIDE) banned it, instead requiring that the move be made before being written down. This practice was not uncommon even at the grandmaster level. One technique formerly recommended to avoid blunders was to write down the planned move on the score sheet, then take one last look before making it. Neglecting these possibilities leaves a player vulnerable to simple tactical errors. In particular, checks, captures, and threats need to be considered at each move. Įspecially among amateur and novice players, blunders often occur because of a faulty thought process where players do not consider the opponent's forcing moves. In chess annotation, blunders are typically marked with a double question mark, " ?", after the move. A weak move from a novice player might be explained by the player's lack of skill, while the same move from a master might be called a blunder. What qualifies as a "blunder" rather than a normal mistake is somewhat subjective. Creating opportunities for the opponent to blunder is an important skill in over-the-board chess. Although blunders are most common in amateur games, all human players make them, even at the world championship level. It is usually caused by some tactical oversight, whether it be from time trouble, overconfidence or carelessness. In chess, a blunder is a critically bad move or other poor decision, severely worsening the player's position by allowing a loss of material, checkmate, or anything similar.











Chess checkmate